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Up Up Down Down Left WRITE: The Ultimate Freelance Guide to Video Game Journalism - Tips for Writing Reviews, News & Features - Perfect for Aspiring Gaming Journalists & Bloggers
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Up Up Down Down Left WRITE: The Ultimate Freelance Guide to Video Game Journalism - Tips for Writing Reviews, News & Features - Perfect for Aspiring Gaming Journalists & Bloggers Up Up Down Down Left WRITE: The Ultimate Freelance Guide to Video Game Journalism - Tips for Writing Reviews, News & Features - Perfect for Aspiring Gaming Journalists & Bloggers
Up Up Down Down Left WRITE: The Ultimate Freelance Guide to Video Game Journalism - Tips for Writing Reviews, News & Features - Perfect for Aspiring Gaming Journalists & Bloggers
Up Up Down Down Left WRITE: The Ultimate Freelance Guide to Video Game Journalism - Tips for Writing Reviews, News & Features - Perfect for Aspiring Gaming Journalists & Bloggers
Up Up Down Down Left WRITE: The Ultimate Freelance Guide to Video Game Journalism - Tips for Writing Reviews, News & Features - Perfect for Aspiring Gaming Journalists & Bloggers
$8.24
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Description
Freelancing: Your Entry Point into the World of Video Game Journalism Have you ever dreamed about getting paid to write about video games and the fascinating people who make them? Unless you live on the West Coast and are lucky enough to land a rare staff position at one of the major gaming publications, freelancing is the best way to turn slinging words about your favorite hobby into a viable and lucrative career. The best part? You can do it from anywhere! Up Up Down Down Left WRITE: The Freelance Guide to Video Game Journalism covers everything you need to get started along the path to launching and maintaining a successful freelance career in the gaming industry. Pro freelancer Nathan Meunier has written for more than 30 of the top gaming outlets — from Nintendo Power, GamePro, and Official Xbox Magazine to IGN, GameSpot, Electronic Gaming Monthly, and more. In this advice-packed tome for aspiring freelance game journos and more established writers alike, Nathan delivers detailed insights and how-to tips based on many years of professional writing experience. Learn How To -Generate killer article ideas, pitch editors, and score paying work -Build towards quitting your day job to freelance full-time -Juggle the business-related side of freelancing -Cover gaming conventions and press junkets -Network with editors and writers -Work with PR to gain coverage opportunities and free review games And much, much more! Here's what others are saying about Up Up Down Down Left WRITE Writing is the easy part of freelancing – making a living from it is the tricky bit. Nathan’s conversational style is the candy coating that helps you more easily digest the crucial and often overlooked realities concerning pay rates, taxes, contracts, and actually paying the rent as a full-time freelancer. And that’s in addition to great advice on how to improve your writing, perfect your pitches, build industry relationships, schedule your time, and even handle rejection. This is, hands-down, the second-best book I’ve read on how to review video games for a living.” – Dan Amrich, author of Critical Path: How To Review Videogames For a Living "No cheat codes here — this is a good, solid guide to playing the ‘freelance writing’ game just right. If you want to be a freelance writer — in or out of the game industry — ignore this at your peril.” – Chuck Wendig, author of The Kick-Ass Writer, Confessions of a Freelance Penmonkey, and more.
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Reviews
*****
Verified Buyer
5
Nathan Meunier's Up Up Down Down Left WRITE - The Freelance Guide To Video Game Journalism, like the Necronomicon, is a dangerous book. I grew up playing video games and at a certain age I started reading magazine and internet articles about them to further my knowledge of the medium. It blew my mind that playing video games and writing about them was something a person could do for a living. I've dreamed about being able to do that ever since, but there have always been questions about it that I've never been able to ask. I've never had a resource to turn to that satisfied those inquiries. Meunier's book is dangerous because, while it is packed to the brim with details that might scare some people off, it answers all of the questions I've ever had about freelance work (and questions I didn't know I had) and makes me think that I could pursue games journalism and go beyond my hobby.I happened across Up Up Down Down Left WRITE on Twitter, where someone had retweeted a link to the books Kickstarter page. I was unable to donate at the time, but swore to myself that I would buy the book as soon as I could. I got it on Kindle and was overwhelmed by the amount of topics listed on the table of contents page. I thought I had some idea of what was involved in writing about games, but my assumptions barely scratched the surface. Everything from pitching articles to covering conventions and even paying quarterly taxes is covered in this book. Meunier doesn't write about these subjects in dry-textbook manner, either. Humor and pop culture references are sprinkled throughout and they work to relay information to the reader in a relatable way. The book feels more like a friend who works in the industry is telling you about personal experiences than it does a college proffessor demanding you absorb information.Meunier leaves no stone un-turned and as such, the reader often gets to see the grimy underside and negative aspects of freelance journalism. I think a lot of us want to believe that it's as simple as playing a game and churning out a review in a single draft, but it's much more work than that. I recommend this book, not just to the people who are interested in trying to write about games for a living, but also to those who get online and post comments on reviews and articles. I think we could all benefit from having an expanded knowledge of the journalists side of the industry and Nathan Meunier's Up Up Down Down Left WRITE is an excellent point of entry.

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